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I'm Feeling Lucky

Searching for: Posts from ShinxThunderFangCrunch.
Posted: Thu, 31/07/2025 01:43 (1 Day ago)
Stonks can be accessed with 2 identically read but differently typed searches.

Pokemon: pokeheroes.com/stonks?p=[Pokemon name with any parenthesis and spaces included]

Item: pokeheroes.com/stonks?i=[Item with exact spacing and every word]

For example: pokeheroes.com/stonks?p=Shiny Shinx
This brings you to the stonks page of Shiny Shinx

pokeheroes.com/stonks?i=Vortex of Time (Map)
This brings you to the stonks page for the map Vortex of Time, and if an item has "The" in the name then you need to include it. For example, The Art of Combat.

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Posted: Fri, 18/07/2025 16:37 (14 Days ago)
I tried to name a Storage Box "Farfetch'd #83" so that I could use it for that purpose and also keep track of the dex number of Farfetch'd and keep it in the right spot in my storage boxes for a project I'm going to be working on. But everytime I try this, the "#83" part gets rid of itself. It's not an issue with length of the name as "Nidoran (M) #32" is just fine. The ' in Farfetch'd's name might be causing an issue, but that's the only thing that's really different from any of my other boxes and they haven't had this issue before. Unless #83 does something in coding that I'd have no knowledge about?

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Posted: Thu, 03/07/2025 05:22 (29 Days ago)
Yes, this is definitely something relatively new to mobile use for the BHC. I used to be able to play it while waiting for the bus on my phone bad enough quality that it could not read QR codes, a few years back. Mobile setting enabled, and it hasn't changed since then. I wonder if it started after the migration or that I just wasn't interested in the BHC for the first bit of time that it happened until just a couple months ago?

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Posted: Thu, 12/06/2025 22:34 (1 Month ago)
I'm unsure if it's a wiki error or that the item is showing information inconsistently, but the evolution methods for Clamperl are the same with different items according to the wiki but on the evolution pages, one says you can use it on Clamperl but the other one does not. If this is a wiki error, then both of them are listed wrong (I doubt it considering the description of the items match the wiki and the bulbapedia page lists them as a trade holding item evolution as well), but it seems more likely that there's an error on the page for DeepSeaTooth's "Use" option since the DeepSeaScale doesn't have a Pokemon listed as having it be usable on the "Use" page.

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Posted: Thu, 12/06/2025 05:38 (1 Month ago)
Considering the shinies are supposed to be forms you can get after a few years but not a whole typical PokeHeroes old account life cycle, I 100% agree that it should not be that high. Especially since the time it takes to hatch eggs sometimes feels like a lifetime, even when you're active and doing interaction exchanges.

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Posted: Sat, 31/05/2025 03:52 (2 Months ago)
I would ONLY support this if it was paid like MeepTheMareep02 suggested, mainly because it's easier to put some disgusting things there and keep it hidden. Considering how many users have put their first username as something absolutely disgusting because they're edgy teens or whatever? Might be a nice pre-counter tool.

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Posted: Sat, 31/05/2025 03:42 (2 Months ago)
Definitely would be a good idea, but it should be something that you can only do when you're on a chain hunt of it. This would allow for stopping and then picking up a hunt a little later easier, for things like SM event hunts. Mine has been going on for 2 years now, and any other user would likely have given up for good long ago because it's honestly hellish. But being able to do it to just any OT event seems like it could still be harmful to the event point economy, there are a LOT of event species and older users or people who have SM hunted them would end up with what feels like an unbalanced number of points. I say this as both someone who is SM hunting and has a large stockpile and has been on this site for 11 years.

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Posted: Sat, 17/05/2025 15:18 (2 Months ago)
Yes! The battle mechanics REALLY need some new uses, maybe even an update, but this is a good step forward. I do think that a 50 garauntee like some legendaries would be a fun way to do shinies, though. Especially if going the "only enter once or twice a day" route since that's about the number of times you can expect to get, for example, Hoopa, if you're not intensely spamming the treasure hunt game and you can only get MissingNo. once a day. To my knowledge, both of those work the same way and it works well if you literally can't expect to get many eggs in a row.

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Posted: Wed, 23/04/2025 12:08 (3 Months ago)
Yeah, I like this. Especially since the reward for 100%ing puzzles used to be a badge but for balancing reasons that has changed. Now it feels pointless to complete them except to see some pretty art when you go somewhere that Hoopa Rings and Gimmighouls could be.

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Posted: Sun, 20/04/2025 13:50 (3 Months ago)
I think this might be connected to a glitch I just experienced? It gave me a specific user to interact with the Pokemon of and then after a couple hundred Pokemon (and it not letting me collect the reward yet as it does) it booted me out and told me I was done on the clicklist but then opening up the same link to the clicklist I had been using allowed me to continue interacting on it.

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Posted: Sun, 20/04/2025 13:46 (3 Months ago)
My guess is that they're the same Gimmighoul, assuming it's not a matter of new Gimmighoul locations from the event. If you have a Gimmighoul in a place that has two different versions of the page (for example, the Pokedex has all kinds of filters that may be considered variants of the same page) then you'll find a Gimmighoul on each of those but those are actually the same instance of a hidden Gimmighoul. Collecting one will collect the other because they're the same Gimmighoul sprite but on two variants of the same screen so that if you find it on one page you'll be able to find it no matter what minor difference there is in the page. It happens all over the site.

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Posted: Sun, 20/04/2025 13:42 (3 Months ago)
In my experience it sometimes takes multiple refreshes for it to go away. I would have a whole empty box sometimes, which would then refresh into a small partial box which would then go away after another refresh. It also made it impossible to change regions of the shadow Pokemon, which was a bit annoying. It's been happening since the Hoenn region was added.

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Posted: Thu, 17/04/2025 17:20 (3 Months ago)
@Esteros, what legendary are you asking about? Every legendary has its own price.

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Posted: Wed, 16/04/2025 13:41 (3 Months ago)
@CafeFlareon, Solar Eevee stonks link, if you want to use this as reference.

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Posted: Sat, 12/04/2025 12:30 (3 Months ago)
Yeah, as a mainly mobile player, Royal Tunnel is unplayable if I don't memorize literally everything about every Pokemon ever and this seems like a good solution for that issue.

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Posted: Wed, 02/04/2025 18:02 (3 Months ago)
For Legendaries Massive Hatch:
Articuno: 1/1000
Zapdos: 1/1000
Moltres: 2/1000
Mewtwo: 2/1000
Mew: 5/1000
Raikou: 3/1000
Entei: 2/1000
Suicune: 1/1000
Lugia: 8/1000

Ho-Oh: 2/1000
Celebi: 3/1000
Regirock: 1/1000
Regice: 0/1000
Registeel: 1/1000
{Latias:0/1000
Latios: 0/1000}
Enigma Stones:
Kyogre: 1/1000
Marine Cave Maps:
Groudon: 1/1000
Terra Cave Maps:
Rayquaza: 0/1000
Sky Pillar Maps:
Jirachi: 1/1000
Star Pieces:
Deoxys: N/A
Deoxys (Attack): N/A
Deoxys (Defense): N/A
Deoxys (Speed): N/A


More Details to be added in the future!

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Posted: Wed, 26/03/2025 15:25 (4 Months ago)
NEW Goal List:

Big Goals (and prizes if completed):
SM Skarigami (8k nuggets)
1k Bulbasaur (4k nuggets)
1k Ivysaur (4k nuggets)
1k Venusaur (4k nuggets)
Complete any Dex (1k nuggets, 50k PD)
Hatch any shiny from Game Center (1k nuggets)
Hatch any perfect IV Pokemon (1k nuggets)
Get <30 on "A Certain Ranklist"

QoL Goals (and prizes if completed):
Goldie Level 8.5k (50k PD)
Player Level 81 (50k PD)
Kyle Level 5k (50k PD)
Reach HoL Chain 50 (50k PD)
Reach Berrygarden Level 40 (50k PD)
Reach Level 20 with 2 Berries (50k PD)
Reach Level 30 with a single Berry (50k PD)
Have 15k Pokemon (100k PD)
Feed a Total of 1million Berries (50k PD)
Hatch 13k Eggs (50k PD)
Get 100 of any summon items (50k PD)
Make 1k of any Cooking Pot item (50k PD)

Completed Tasks for Next Big Giveaway
Reach Player Level 80 (50k PD)
Goldie Level 7k (50k PD)
Goldie Level 8k (50k PD)

Do giveaways at end of year AND/OR when a pot of 10k nuggets has been achieved, year end giveaway should not have less than 8k nugget pot.


Extraneous note: Trainer ID #56200811 is not to EVER get a Skarigami from me for free as they've been incredibly rude about my extensive SM hunt.

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Posted: Tue, 25/03/2025 12:17 (4 Months ago)
It's not an event point system, it's an entirely new system in which there are milestones of prizes, a bit like how the tall grass events work but it involves beach mechanics (energy used rather than Pokemon turned in) instead. How much energy used it would take for each milestone would be more up to Riako to decide if this goes through, since I'm sure he has preferences on how to balance the site. I hope that that was explained in a little bit of a better way fo you?

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Posted: Sat, 18/01/2025 18:15 (6 Months ago)
Riako told me to post this suggestion here rather than PM it to him so he can see if other users actually want it before considering if, so it's going here! 😊

My suggestion is as follows: a distribution that uses milestones of % of energy used at the beach with smaller prizes before the Pokemon that's being released (event or official that's making it's debut).

Benefits/Reason to Add: This would be a fun new way to do a distribution and it's accessible to users who may have physical issues with interacting for long periods of time. Plus, it adds a nice new pull to the beach for those who don't normally use it and a nice bonus for the other users who use it religiously.

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Posted: Tue, 14/01/2025 14:27 (6 Months ago)
Page Link: any page
Description: The top right drop-down menu keeps coming down (Town or Community if Community is on the screen when Town isn't) and is covering pages. It goes away when it's supposed to if I scroll down from the drop-down menus (when somewhere on the page I'm using is tapped) but it will reappear if I let either of the tabs on the right reappear.
Screenshot(s): Imgur link to screenshot
Device/OS/Browser: Samsung Galaxy S22 Ultra, Android Version 14, Chrome

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