Forum Thread
Passive EHP gain - Egg Incubators
Forum-Index → Suggestions → Passive EHP gain - Egg IncubatorsYes, Exp. Shares exist, but that is nowhere near enough. You can get around 30k Powerorbs in 25k clicks, with 8 Exp Shares. 60k in 100k clicks (max per day). Considering most eggs have 5k EHP, you’d only be able to hatch 6 eggs by doing 25k clicks.
PFQ also has an Exp Share (1 EXP/party member/click). In addition, they have the Egg Timer. For reference, PFQ’s egg timer provides 2640EHP/hour, at level 10. (PFQ has more members, so PH should really have more than that). Note that while this suggestion is somewhat inspired by PFQ’s Egg Timer, it is not the same.
Egg Incubator - “an apparatus used to hatch eggs under controlled conditions”
Option 1 - 1 Incubator affects 1 Party slot:
You would obtain 1 during the Tutorial/early Trainerlevels. The other 5 Egg Incubators would be from egg-hatching milestones, e.g.:
- hatching 500 Lab eggs
- hatching 100 Daycare eggs
- hatching 50 Tall Grass eggs
- hatching 20 Gem Collector / Bug-Hatching Contest eggs
- hatching 1000 total eggs
These could be either purchasable after passing the milestone, or given to you for free.
[Other potential methods - EggDex completion milestones, Badge sets, Puzzle completion milestones, Plushie completion milestones]
What happens if you have less than 6 Incubators?
There are a few ways this could work:
- They only affect the first X Party slots
- They only affect the last X Party slots (some users like to keep their Pokemon in the front)
- You can choose which slots to “equip” an Incubator. Note that you are not equipping it to an egg, but a slot; so you wouldn’t need to keep equipping it for new eggs, it stays in the slot until you remove it.
Either way, eggs would default to incubator slots, so you don’t have to keep rearranging your party.
I think needing 6 Incubators in order to affect the whole party would be motivation to get them all. Similar to how Rumble slots work; you’re able to use the feature, but you’d have to put in effort to reach the full potential.
Option 2 - Incubator affects the whole Party (upgrades to increase EHP gain)
Instead of having to obtain multiple Incubators, you’d be able to obtain Incubator Upgrades. These would be obtained from similar milestones. Each upgrade increases the rate of passive EHP gain. Once you reach a milestone, your incubator would be upgraded to “Incubator V#”, similar to how Wide Lens upgrades work.
Option 3 - 1 Incubator affects 1 Party slot + upgrades to increase EHP gain
You’d be able to obtain the 6 Incubators from the same egg-hatching milestones as option 1. In addition, you’d be able to upgrade your Incubators (to give more EHP) by reaching certain EggDex completion milestones. Either 95-100% regional completions, or total completion (50, 100, 250, 400, 600, 800).
Charging:
You’d be able to “charge” your Incubators in order to increase the rate of passive EHP gain. This’d mean interacting guarantees that your eggs will hatch faster, rather than relying on clickbacks.
Option 1:
Incubators can be charged using Powerorbs (from Interacting) to increase the rate of EHP gain for the next 24 hours. Example rates:
Orbs | Rate (EHP/hr)
L1: 0 | 780
L2: 1000 | 1200
L3: 2500 | 1620
L4: 5000 | 1980
L5: 10000 | 2820
L6: 25000 | 4020
L7: 50000 | 4980
L8: 100000 | 6000
[amounts would need to be multiples of 60 so the EHP could be added per minute]
Powerorbs would retain their current purpose of giving EHP/EXP to eggs/pokemon. The difference is, using them to hatch eggs is instant gain, while using them to charge incubators is a passive gain.
Warming eggs could give significantly more Powerorbs than training/feeding (2x more?). This’d incentivise egg interactions.
Ever since Berries were transferrable from the Garden, more users have been mass clicking with Berries, and less users warming eggs via the online userlist. This is because Berries give more PD/GGC/Powerorbs, and are also incentivised during events. This is another reason why eggs are hatching slow. While this suggestion wouldn’t directly change that, it would it offset the effect of that update.
Egg Incubators would not replace EHP earned from interactions; they are in addition to it. Passive EHP would provide a maximum time for eggs to be hatched; you can always interact more to get clickbacks to hatch eggs even faster.
Pokémon GO’s egg incubators (sprite idea):

Kitties! Riako has no idea what he unleashed with that update🙀
Collecting Lovely Larvesta and Silly Seel Plushies~
Looking for Ice Gems and Flying Gems here! Help me hunt a Shiny Articuno!
(You can win your own non-shiny Articuno in return)
Breeding events for the cause here!
Some days I can't interact as much because life just happens and it's somehow always during a time I'm hunting or right when an event starts, which can get frustrating.
With this suggestion I wouldn't feel as stressed or pressured into making compromises
