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I'm Feeling Lucky

Searching for: Posts from Binks.
Posted: Mon, 09/06/2025 11:17 (9 Days ago)
If you've blocked a user, and have hidden your feeds on your profile, they can still see your feeds on the notification wall [trending/newest/country + hashtag search].

Not only that, but they can still add you to their friendlist, and if they do (or if they already had you added and didn't remove you), they see your feeds in their [personal] notifications.

This could be a huge issue with stalkers, and also doesn't provide the "no contact. [period]" that a block system should.

Users who you've blocked shouldn't be able to add you to their friendlist, or you add them to your friendlist. Upon blocking them, you should be removed from each others' friendlists.



Not exactly a "bug" per se, but more of a overlooked loophole. Quoting rule 5.2 though, this does 'harm the community', so I assume that means this doesn't require the Suggestion process, as this isn't an intended feature:
"5.2 Intentionally abusing a bug to harm the site in any way (e.g. its economy or community) is strictly forbidden. Bugs must be reported as soon as they are discovered, either in the Bugs/Complaints forum, or directly to Riako in case of very urgent and sensitive cases."

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Posted: Mon, 09/06/2025 00:08 (9 Days ago)
In the Bug-Hatching contest winners notification, both images are broken:


Image links displayed:
https://pokeheroes.com/img/pokemon/artwork/0127.png
https://pokeheroes.com/img/items/festival-points.png

They're missing the "static"pokeheroes at the start.

https://staticpokeheroes.com/img/pokemon/artwork/0127.png
https://staticpokeheroes.com/img/items/festival-points.png




Not sure if this is also the case with Beauty Contest.

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Posted: Sun, 08/06/2025 00:55 (10 Days ago)
The message when catching Nappy at the Honeytree displays a broken image:


This is because the image link uses a .jpg extension, instead of the correct .png extension:

https://staticpokeheroes.com/img/artworks/eggs/494n.jpg -

https://staticpokeheroes.com/img/artworks/eggs/494n.png -



I’m not sure whether Koraidon/Miraidon’s broken images was added to the main list. But it looks like it is still an issue.

Reworded - “Koraidon and Miraidon do not have egg artworks, so a broken image is displayed when warming their eggs.”

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Posted: Fri, 06/06/2025 13:02 (12 Days ago)
Bump. Glastrier and Spectrier are also lab legends now. Ice Gems are now 3k PD each, 1.5B to hunt Glastrier. Other gems have also increased significantly.

The main issue with this suggestion is that it is such a drastic change. If the gem cost is halved, users who have 250k out of 500k gems will suddenly be able to hunt it. It is unpredictable whether the prices for the gems would increase due to higher demand, or decrease, as more users sell off extra gems. Would prices of gems increase to offset the lower gem cost?

I made a different suggestion to lower the rarity tier for Ice/Fire/Ghost gems, which is more of a gradual change, but that was rejected as it would change the value for other gems (specifically those needed for Xerneas and Yveltal).

I do think a different approach is needed, one that would not drastically affect the value of these Pokemon, or the number on site.

I also think that the gem price for Ditto should remain unchanged, due to its ability to breed with any Pokemon, so it should remain as rare, and not overhunted.

Neither support nor no support nor would it not affect me. I'm in favour of the issue this suggestion is trying to solve, but not the approach.

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Posted: Thu, 05/06/2025 04:50 (13 Days ago)
Festival Point rank rewards:

Beauty Contest:
1 - 7500
2 - 5000
3 - 4000
4-5 - 3500
6-10 - 2500
11-30 - 1000
31-100 - 500
101-250 - 250
250+ - 100

Bug-Hatching Contest:
1 - 5000
2 - 3000
3 - 2500
4-5 - 1000
6-10 - 500
11-20 - 200
20+ - 0

Berry Battles [daily rewards]:
1-20 Tonics/Cookies - 50 points each
21+ Tonics/Cookies - 25 points each
Rank:
1 - 1000
2-3 - 800
4-5 - 500
6-10 - 250
11-30 - 100
31-50 - 0

Oak Contest: 100, 300, 500, 1000, 2500

Fun Fair: 1:1 conversion ratio

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Posted: Tue, 03/06/2025 22:51 (14 Days ago)
Berries are incentivised over egg clicking, especially during events. This means there are less users clicking Online Userlist clicklist. Along with generally low activity, this is another reason why eggs are hatching slow. [This also affects the feasibility of Rowan Quests]

You need 33k Festival Points to buy 11 Celestica Flutes for Hisui dex. BHC is RNG based + rewards are horrible, and Beauty Contest requires artistic creativity, so it'd probably take 3 whole years.

Premium users get to see Lab eggs significantly faster; difficult for non Premium users to get Lab Legends; unnecessary advantage. Premium users see Species 20 seconds before others see the Rarity. Premium users see the Rarity 1m20s before others. Type 20 seconds before others. [30s, 2m, 5m compared to 10s, 40s, 1m40s]

Royal Tunnel Split Decision Path has impossible height and weight questions.

Shiny Aqua requires a ridiculous number of Lab eggs to be hatched, which is impossible if you're shiny hunting all the time.

Shadow Hunting is extremely time consuming.

Nugget prices.

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Posted: Sun, 01/06/2025 05:06 (17 Days ago)
Only exception is Dunsparce, as its Mega was added before Dudunsparce was released, so mega-able Dunsparce can still evolve into Mega Dunsparce. (Mega-able Dunsparce cannot evolve into Dudunsparce; Mega Dudunsparce does not exist)

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Posted: Sat, 31/05/2025 04:08 (18 Days ago)
On the Rumbling page, it states “The longer the time the Pokémon is out, the better the result”
[in the same section as the bolded “How long the mission will last:”]

Could there be some clarification on what exactly “better” means?

Does it mean: more PD, more rumble experience (% discovered), higher chance of finding items, or higher chance of rarer items.

I’m pretty sure the puzzle piece drop rate at the end of a mission is the same, so 5 minute rumbles are “better” in that way.

I’m also pretty sure the chance of finding an item (per minute/second) is the same for any duration. In fact, this means shorter rumbles are “better”, as you don’t reach the cap of 8 items, so you can get more items in the same time.

I also have gotten multiple mystery items (including gold keys), and 2 star pieces from the short periods in which I did 5 minute rumbles [for puzzle pieces and the Brown Sack quest]. So either I was lucky, or duration doesn’t actually affect the items you find.

Someone commented on my feed:
“The difference is mainly seen when it comes to high level rumble areas, because the way it's coded (from what I understood when looking through old bug reports and answers given to users) you literally can't gain rumble EXP on those unless youre sending them out on 12 hour long trips.”
Not sure if “better” refers to that, (as well as there potentially being relatively more % discovered on longer missions).


This is probably only something that can be confirmed by Riako though.

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Posted: Thu, 29/05/2025 00:05 (20 Days ago)
Sending! Liffy plushie please.

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Posted: Thu, 29/05/2025 00:02 (20 Days ago)
Sending! Ravenswing plushie please.

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Posted: Thu, 22/05/2025 02:24 (27 Days ago)
Could I grab the Overqwil in box 2 please? Thanks!

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Posted: Sun, 18/05/2025 10:11 (1 Month ago)
I want some pokemon!

username: Binks
which pokemon: unown w
box: 1
which pokemon: lapras
box: 2
which pokemon: sandshrew, unown i, unown n
box: 3
which pokemon: rotom x4
box: 4
anything else?: will send a tip, thanks!

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Posted: Sun, 18/05/2025 03:16 (1 Month ago)
The Bug-Hatching Contest minigame is currently 120 seconds (2 whole minutes). This can be a bit tedious to sit there doing nothing but clicking sprites on a screen.

If you have bad RNG, and get below-average/quality-hidden bugs, you have to repeat those 2 minutes. This is worsened by having bad internet and having to restart multiple times.

I suggest reducing the time to 60 seconds (1 minute).

The main issue would be that the scoring system [for the minigame, not rating bugs] would need to be adjusted.

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Posted: Thu, 15/05/2025 08:51 (1 Month ago)
Thread & post contain spoilers on obtaining Shiny Aqua (Harvest Sprite).

Show hidden content
Currently, Shiny Aqua requires you to hatch 50,000 Lab eggs. That is a completely unreasonable amount, as a user stated in this complaint.

One of the main issues is that Shiny Hunting is a core feature of the site. Lab eggs break your chain, so you can’t work towards Shiny Aqua while shiny hunting, unlike the other Harvest Sprites.

A second issue is the large number of eggs needed. Most reasonably active users can probably hatch 50 eggs a day, 100 on 2x. At 400 eggs a week, that’s 125 months of Lab hunting, 10.5 years.

If the goal was dropped to 10,000, it’d take 25 months, which is a bit more than 2 years. Still a large amount, but a lot more reasonable.



The other option is making it require X of any egg, not just Lab eggs. I have hatched 5k eggs in 8 months here. But 1000 of those were on a 4x day using Gem Collector Weedle eggs, with flutes and Premium. Another 1000 Weedle in the same week.

I was also on a couple shiny hunts + had some weeks with 30k EHP eggs in my party, which means I hatched slightly less eggs. Let’s say I hatched 4k eggs in 6 months. That’s 8k a year; 32k in four years. So maybe a goal of 25k-30k [for all eggs, not just lab eggs]


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Posted: Thu, 15/05/2025 07:47 (1 Month ago)
It would be interesting to see the Town page changing with the weather, similar to how there’s different images for Day/Night. It’d probably be too difficult to make 18 of them though, so maybe just for basic weather types (e.g. Sunny/Rainy/Thunderstorms/Snowy)

The moon phase could also be displayed (currently only visible in the Castform weather page).



There could be a contest for this, to not put too much work on the artists. [for the weather; moon phases could be edited in after]

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Posted: Thu, 15/05/2025 07:39 (1 Month ago)
Currently, the town map is a bit outdated - newer links are missing.

Missing features + potential ways to link them:
- Berrygarden (garden patch [similar to the Daycare backyard/field] // berry bushes // Lorelei selling berries // a Bulletin Board)

- Emera Square (simply link to the middle of the page, which is currently empty // link to a bicycle [current icon in navigation])

- Emera Beach (linked to Wingull in top right // fishing rod leaning against a bench)

- Safari Zone (Safari Ball on the grounds // Butterfree/Vivillon flying)

- Ancient Cave (Unown floating // one of the Harvest Sprites // cave opening // sign)

- Royal Tunnel (Zubat // rocky cave opening // sign)

- Shadow Radar ([it is found in the Home tab, but the links on the sidebar are for the Town] potentially a arcade game? // a shadow Pokemon lurking in the background)

- Bill’s House (Apartment above one of the buildings? // office building [with computers])


I also think some parts should be updated:
Why is the Item Shop so tall? I think it’d be better if each floor was linked to a particular shop in the Emera Mall (or if the whole building links to the Mall)

I understand Route 53 being a signpost, but what about the Rumble areas and Tall Grass? Maybe it could be a Shovel/Explorer Bag for Rumble, and a Pokemon silhouette in a bush for Tall Grass.

The size/proportions of the image may have to be changed to fit everything.

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Posted: Thu, 15/05/2025 07:02 (1 Month ago)
It has now been a whole decade since Seller Clothes were distributed.

[They were only obtainable from the 2013 and 2014 Advent Calendars]

Potential distribution methods:
- SCS (100 SC Token)
- Emera Square (2000 FP)
- Fun Fair (purchasable item, like Selfie Sticks)
- Halloween (like the Misdreavus Cosplay)
- Game Center (purchasable item)
- Advent Calendar
- Event Shop (not recommended, as that locks it behind nuggets) [suggested here *]

- randomly obtained when purchasing items at the Fun Fair
Newton is a sort of businessman, which fits with “Seller” Clothes. This would work in a similar way to the Waiter Dresses at Seashellos (without the tipping function)
- randomly obtained when purchasing items from the Emera Mall Item Shop
- randomly obtained when purchasing items from the Game Center



* That thread is older, but I feel this one displays users frustrations [of not being able to obtain it] better, as it’s been a longer time, which is why I bumped this one.

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Posted: Wed, 14/05/2025 11:20 (1 Month ago)
Riako has a Minor Updates thread in which he posts minor changes / bug fixes to the site. If you want to be notified of a change, you have to be subscribed to the thread - which takes up 1 of 30 slots.

I’m not sure how the subscription-notification system works, but I assume it wouldn’t be too difficult to notify all users of a post in that thread.

There’s only 1-3 posts every 2 weeks, so it won’t be too disturbing. And by clicking on the thread, the notification disappears.

This would be helpful for newer users, who don’t know the thread exists. It would also mean you have an extra subscription slot available.

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Posted: Wed, 14/05/2025 08:58 (1 Month ago)
There should be a place where we can view all threads we’ve created (and see if someone has recently posted on them). I currently have made 28 suggestions, 4+ bug reports, and 2 diary threads. The subscription limit is 30, so I can’t even fit all of them, let alone have space for others’ threads.

We have a your posts list, but that’s for individual posts, not threads.

This could either be private (top left/right corner of the forum, similar to where subscriptions are), or public, on every post, where it says “Posts: XXX”.

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Posted: Wed, 14/05/2025 08:40 (1 Month ago)
Bump. I’m currently subscribed to 28 suggestions. That only leaves 2 slots, one of which is Minor Updates. This would be helpful for threads you don’t have to actively check, but still want to keep accessible, which in my case, is also a Dex Completion log.

I’ve also found a workaround, by linking it in my Contact Links + profile, but that wouldn’t work if you have a bunch of threads you want to keep handy.

Edit: also found this thread which suggested a similar idea, but having the bookmarks in the forum, not in notifications.

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