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I'm Feeling Lucky

Searching for: Posts from Toothie.
Posted: Mon, 13/06/2016 20:29 (9 Years ago)
What do you mean?
The prices of both mega powered Pokemon and mega evolved Pokemon are on the main thread.
Mega evolved ones cost more (you can compare their prices on the main post)

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Posted: Mon, 13/06/2016 20:14 (9 Years ago)
Tundra's are amazing and need more love.

*hugs my baby's*








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Posted: Mon, 13/06/2016 19:41 (9 Years ago)
Apologies for the delay in answers, I'm busy studying for exams and other stuff right now.
Most questions being asked are already on the FAQ. The red text at the beginning of the thread shouldn't be hard to miss.

Please actually go through the thread before making a post. I made a list for a reason.



Zachy156
Please read the rules on the thread:
Quote from main postDo not post your price check question twice on the same page. Only post again if your question is on the previous page and nobody has answered it.
.
You made a post 3 times on one page.

blizzardkitty
People would pay at least 3,000,000 - 3,200,000 for it as far as I know
My statement above also counts for this - please read the rules in the future.

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Posted: Mon, 13/06/2016 19:24 (9 Years ago)
QuoteLet's not forget that this game is mainly for hatching eggs.

I didn't say anything about adopting ^^'
I'm just saying this game is mainly about hatching eggs, and I think adding more features that include catching Pokemon kinda contradicts what this game is mainly about.

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Posted: Mon, 13/06/2016 19:13 (9 Years ago)
Might as well make Emera Mountains, where we can search for flying and rock Pokemon. Emera Factory where we can search for steel and electric types. Emera Park for Grass, normal and fairy types, Emera Underworld for ghost and dark types?? :b
Well, no support from me ^^' Simply said, I think Emera Beach is 'enough' for now. The feature pretty much just came out, and I doubt people have finished everything there (like doing all the trades, unlocking all dishes, catching items and Pokemon they may still need). It's quite a time consuming thing too (in a good way), so adding more features like this would be a bit too much imo.
Like.. we can already catch bug type Pokemon in Emera Square, and that's only limited to each month.
Let's not forget that this game is mainly for hatching eggs.

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Posted: Mon, 13/06/2016 18:14 (9 Years ago)
Quote we also have red notices in the Emera Square after the 2 events have ended

Red because it is unavailable for users until the event starts again. Wouldn't make sense if it's green, since it's that colour when the event is available (user will not be able to do the event until next month)

Quoteat the royal tunnel when we've made a mistake or ran out of time

Red because the user made a wrong choice/mistake when choosing an answer, and when the time for each question has expired (user will not get the PD back they spent on the level)

Quoteat the honeytree when we lose honey to wild pokemon

Red because we lost the honey we put on the tree for a Pokemon that ended up running away (user will not get the honey back or the Pokemon that ran away)

Quotewhen someone else makes a forum post while we are typing ours

If someone is replying to a question in the "Help" section of the forum, and someone posts before them, the red shows the user that they were a bit late, and may not need to make a post as someone else has made it already, to avoid unnecessary 'spam' (or just posts that say the same thing)


All this is pretty much self-explanatory, but I hope it's a bit clearer now.
All of the red pop-ups are shown after something unexpecting. You can't 100% predict if someone will make a post before you. You can't 100% predict when a Pokemon will steal your honey, etc.
But blocking someone is predictable for you because it is a choice you're making, and is a choice that you want to make.

And also
Quotewe wouldn't block someone unless something went 'wrong' with the relationship between two users

How would the game know if someones 'relationship' is bad or not though. Someone might block someone without them even speaking to each other, but just heard some negative things about the certain user. What the game does know is that we are manually making the choice of blocking someone by our own will.

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Posted: Mon, 13/06/2016 16:07 (9 Years ago)
This suggestion should probably be one to change the pop up we see after unfriending someone then.(From red to green). Because my statement stands for anything else we see the pop-up notices for, such as a Pokemon eating all of your honey, etc. The unfriending one seems to be the odd one out, so yeah, that's the one which should change colour in my opinion.

Edit: Catlady makes a nice point

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Posted: Mon, 13/06/2016 11:11 (9 Years ago)
No support.
Green is meant to be shown when something goes right/good. So in this case, you wanted to block someone, and the pop-up is shown green because it was successfully done, the way you wanted.
Red wouldn't make sense?

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Posted: Mon, 13/06/2016 09:52 (9 Years ago)
New section added!
So I've added a new section at the bottom of the guide - stating how to unlock more dishes
I'm 98% sure the numbers are correct, so I hope this helps people.


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Posted: Mon, 13/06/2016 07:50 (9 Years ago)
Starlight:
Like stated in the main thread, it does not signify time. But the speed at that the yellow bar moves up and down.

Dokku:
Nobody else knows, and nobody else has seen a difference.

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Posted: Sun, 12/06/2016 19:26 (9 Years ago)
Although the anatomy of the canine needs to be improved (imo - mainly fore and back feet), the colour scheme used for the character looks nice. By improving, you should try drawing off some reference images for now, to understand the animals anatomy. I could also point out that the eyes seem a little too big, along with the ears. The ears finish all the way down to the neck, though it should normally finish to the bottom of the head. (Bit higher than they currently are)

Another thing I can point out is that the shading is.. all over the place I guess. When shading, you should focus on where the light would be coming from, so for example, you could always draw a quick sun on the top left/right corner of your drawing, and some lines to show what parts of the drawing the light would hit. And from that, you should do your shading - shading only the parts that the light will not touch/reach.

(Hope you don't resent some critics)
And if you don't mind my asking, do you use a graphic tablet?

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Posted: Sun, 12/06/2016 17:54 (9 Years ago)
You just need to refresh, basically ^^

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Posted: Sun, 12/06/2016 17:35 (9 Years ago)
Nope, just a bug which me and a few others have already reported.

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Posted: Sat, 11/06/2016 20:11 (9 Years ago)
Why? I already stated that it's speed is "VERY slow", so I don't really think it needs a separate label.

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Posted: Sat, 11/06/2016 15:15 (9 Years ago)

Added bar speed information
I don't think this is even useful to anyone lol, but I went ahead and did it anyways.
Beside all Pokemon names and most items, I've stated how fast the yellow bar moves before you catch it. It's either Slow, Average, Fast (more or less) or in between.

I've done all Pokemon, but not all items, so do bare with me while I see how fast their bar is.


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Posted: Sat, 11/06/2016 14:36 (9 Years ago)
Quote from Main PostItems
¬ Items with a "#" may be found randomly on the beach image. Item may randomly appear on the sandy part of the image which you can click on to obtain

Added it yesterday evening.

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Posted: Sat, 11/06/2016 14:31 (9 Years ago)
I added it already ^^' It's best to actually check the guide before posting any new things you see

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Posted: Sat, 11/06/2016 09:53 (9 Years ago)
4/10
Seen you a little, mainly in the games forum

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Posted: Fri, 10/06/2016 22:16 (9 Years ago)
Updated list, thanks!

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Posted: Fri, 10/06/2016 15:44 (9 Years ago)
Homu, I want a Pokémon Sprite!
Username: Toothie
Reference image: Zalthor
Payment: 20k

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