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I'm Feeling Lucky

Searching for: Posts from ~Celery.
Posted: Mon, 08/05/2023 02:17 (2 Years ago)
reservedeth

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Posted: Mon, 08/05/2023 01:10 (2 Years ago)
accepted

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Posted: Mon, 08/05/2023 00:58 (2 Years ago)
preemptive accept

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Posted: Mon, 08/05/2023 00:55 (2 Years ago)
accepted

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Posted: Mon, 08/05/2023 00:52 (2 Years ago)
accept

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Posted: Mon, 08/05/2023 00:51 (2 Years ago)
Ōmagatoki: Voluntas Dei Morientis (Game 4)

May the Kami-no-Kami's oath so bright,
Shine on for all eternity's might.
For the vow of timeless life so fair,
Was one that never truly came to bear.



Backstory:
QuoteA long time has passed since the third Ōmagatoki. Alice Beaumontt-Devereux has ignited a full-scale war, the Inari and Puragu clans' economic battle for dominance has caused the value of the currency of Otherworld to plummet astronomically, and rumors have it that the constellations of Elysium itself have begun to shift.

Naturally, the organizer of Ōmagatoki, Kojirou Inari, looked to deeper layers of Otherworld. Namely, Mastix, the layer just below Elysium. However, before preparations could be made, word of Homusubi, the Kami-no-Kami of fire himself, was approaching the end of his godly life.

Invitations for a "battle to claim divine power" were sent to twelve different spirits - eight humans, three yōkai, and an archangel residing in Elysium, granting them a temporary physical form and transporting them to a newly-constructed Ōmagatoki venue in Mastix.

Who shall claim victory for themselves and their faction? Only time will tell.





"A Guide to Ōmagatoki" (Basic Overview):
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"Welcome to Ōmagatoki, a variant of the classic party game Mafia! In this roleplay, each player will be secretly assigned a role aligned with either the Humans or Yōkai. The Yōkai characters meet together every night while masquerading as ordinary humans throughout the day, while the actual Human characters must get together to eliminate the Yōkai before they are outnumbered and killed.

The game alternates between two stages: night and day. During the night, the Yōkai-aligned members discreetly conspire among themselves to kill a Human character while devising a strategy for the day. During the day, the entire cast of surviving players debate who among them is aligned with the Yōkai and vote to exterminate someone. The game will continue to alternate between these two phases until either all of the Yōkai characters are eliminated (the Human characters win), or the number of remaining Yōkai members is greater than or equal to the number of remaining Humans members (the Yōkai characters win)."


"The Roles":
|| A small piece of paper is stuck on the cover: ||
Once all the character slots are filled, you (or rather, your character) will be assigned a Role from the list below in a private message. Revealing your character's role is strictly forbidden anywhere outside the game, but lying about your role is permitted.

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Human-aligned Roles

The Civilians are regular humans.
They have no special abilites.

The Miko is a person trained in the arts of divination.
They may Divine a character’s alignment each night.

The Saints are people that have committed many acts of virtue in their past life.
They may Protect a character each night from one kill, and die in their stead if they were targeted for a kill.

The Valkyrie is a chooser of the slain.
They, once per game, may grant a dead character the ability to kill.


Yōkai-aligned Roles

The Djinn is a wish-granting creature of spectral flame.
They, once per game, may anonymously present a character with a Wish. The Djinn may select between three types of wishes, a death wish, protection wish, or investigative wish. The Wish may only be used once. They attend the Yōkai Night Meeting.

The Yuki-onna is a ghostly, chilling being with inhumane beauty.
They may Freeze a character each night, preventing them from performing any night actions. They attend the Yōkai Night Meeting.

The Nukekubi is a yōkai seeking revenge for a discretion against them.
They have no special abilities. They attend the Yōkai Night Meeting.


Third-party Roles

The Archangel is a messenger of the Kami.
They, once per game, may mark two characters for death. They win upon the death of both marked characters, even if the Archangel themselves has already died.


There will be a total of 12 roles. The full list is below.
Civilians (4)
Miko (1)
Saint (2)
Valkyrie (1)

Djinn (1)
Yuki-onna (1)
Nukekubi (1)

Archangel (1)


Landscape:
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Mastix


The second layer of Otherworld, below Elysium.
The flames of Hell have long since extinguished, leaving behind only the ashes of their former glory.


Mastix is the second layer of the Otherworld, situated just below Elysium. Once ablaze with the flames of Hell, it is now a barren wasteland, where only the ashes of its former grandeur remain. Despite the desolate state of the land, there is an eerie beauty to be found in the way the ashes are scattered about, as if they were a somber reminder of the inferno that once raged there. It is a place of silence and solitude, where one can reflect on the impermanence of life, and the fragility of even the mightiest of flames.

The Pantheonum



The Pantheonum is a ruined marble pantheon, nestled amidst the barren landscape of Mastix. Once a grand temple dedicated to many minor deities of Mastix, it now lies in a state of desolation and decay. Covered in a thick layer of ash, it is a solemn reminder of the flames that once raged in this forsaken realm.

The Pantheonum's walls, now cracked and crumbling, bear witness to the passage of time and the ravages of the elements. The once-beautiful architecture now stands as a testament to the transience of all things, and a haunting symbol of the hubris of those who thought that Mastix's flames would burn forever.

An Abandoned Village



Once a thriving community that was sustained by the flames of Mastix, it now lies in ruins, a testament to the unforgiving nature of the Otherworld.

The village's buildings, once grand and imposing, now stand as eerie skeletons, their structures cracked and crumbling, and their walls blackened by the soot and ash that covers them. The streets, once bustling with life, are now empty and silent, the only sounds the faint echoes of a distant past.

Amidst the ruins, there are traces of the lives that were once lived here. The remnants of books, furniture, and other belongings are scattered about, as if the villagers had fled in haste, leaving everything behind.

The air is thick with the acrid scent of ash, a reminder of the flames that once sustained the village. It is a haunting place, where the shadows of the past loom large, and the passage of time is marked by the gradual erosion of the structures and the endless accumulation of ash.

The Obeliscus



Adorned with gold and dazzling gemstones, this towering structure stands as a beacon of hope and wonder in an otherwise forsaken landscape. Its surface is intricately carved with elaborate designs, each curve and line a symbol of the stories and legends that once inspired its creators.

The obelisk is a dazzling sight to behold, especially in the light of the setting sun, when its surface comes alive with a brilliant display of colors and reflections. It stands tall and proud, defying the ravages of time and the harsh environment of Mastix.

Yet amidst its splendor, there is also a sense of melancholy, a reminder of the fleeting nature of life and the inevitability of change. The Obeliscus is a solitary monument amidst the ruins of a once-great civilization, a symbol of the majesty of a bygone era that has been consigned to history.


"The Rules":
(not to be confused with the Roles)
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1. Hate the characters, not the roleplayers. Be respectful.
2. This is a very, very fast paced roleplay. Your character may die quickly into the roleplay. Please keep that in mind before signing up.
3. Cursing at a minimum. Alternatives are allowed. "[Gosh darn] it!" or "[Redacted] it!" are both acceptable.
4. I am the admin. The admin is necessary to the game. Respect my power.
5. Any back door detective work, i.e. separate Palpads and PMs, are not allowed.
6. If/when you die, do not reveal any information you have obtained from your role. I will personally reveal your character's role to everyone. You may spectate and perhaps interact with the characters as ghosts if I permit it.
7. Respect the rules.
8. Have fun. >:)
9. The password is Mastix.



"The Characters":
(no slots remaining)
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Lydia Satou (ItsKendo)
Youngjin Choi (Junghyun)
Paiyoon Ji (JustCath)
Vortex (Drakonia)
Sylvie Rose Potter (Sylvie)
Kotone Miyashita (RoyalUltima)
Tarik (~Starchasm_Nyx~)
Dorky Monroe (Sawyer)
Luffy (Stark~)
Aria (Milotic6721)
Shieta LaVil (AprilxSkye)
Suko Nobu (Serendibite)


Sign-up Form:
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𝚄𝚜𝚎𝚛𝚗𝚊𝚖𝚎 -

𝙽𝚊𝚖𝚎 𝚘𝚏 𝙲𝚑𝚊𝚛𝚊𝚌𝚝𝚎𝚛 -

𝙲𝚑𝚊𝚛𝚊𝚌𝚝𝚎𝚛 𝙰𝚐𝚎 -

𝙶𝚎𝚗𝚍𝚎𝚛 | 𝚂𝚎𝚡𝚞𝚊𝚕𝚒𝚝𝚢 -

𝙿𝚎𝚛𝚜𝚘𝚗𝚊𝚕𝚒𝚝𝚢 | 𝙻𝚒𝚔𝚎𝚜 𝚊𝚗𝚍 𝙳𝚒𝚜𝚕𝚒𝚔𝚎𝚜 -

𝙰𝚙𝚙𝚎𝚊𝚛𝚊𝚗𝚌𝚎 -

𝙱𝚊𝚌𝚔𝚜𝚝𝚘𝚛𝚢 (𝙾𝚙𝚝𝚒𝚘𝚗𝚊𝚕, 𝚋𝚞𝚝 𝚛𝚎𝚌𝚘𝚖𝚖𝚎𝚗𝚍𝚎𝚍) -

𝚁𝚎𝚏𝚎𝚛𝚎𝚗𝚌𝚎 𝙸𝚖𝚊𝚐𝚎 (𝙾𝚙𝚝𝚒𝚘𝚗𝚊𝚕, 𝚋𝚞𝚝 𝚛𝚎𝚌𝚘𝚖𝚖𝚎𝚗𝚍𝚎𝚍) -

𝙿𝚊𝚜𝚜𝚠𝚘𝚛𝚍 -

𝚆𝚑𝚒𝚌𝚑 𝚛𝚘𝚕𝚎 𝚍𝚘 𝚢𝚘𝚞 𝚠𝚊𝚗𝚝?
(𝚃𝚑𝚒𝚜 𝚠𝚒𝚕𝚕 𝚗𝚘𝚝 𝚊𝚏𝚏𝚎𝚌𝚝 𝚠𝚑𝚊𝚝 𝚛𝚘𝚕𝚎 𝚢𝚘𝚞 𝚐𝚎𝚝)





Final notes:


Everyone will automatically be added into a Palpad groupchat. The Yōkai-aligned characters will additionally have a groupchat of their own so I can monitor their decisions, and any other role with a meeting function will have a groupchat with other applicable roles as well. The [Night Action Roles] will also be added into a chat of their own so they may decide their night actions.

Character depth may be minimal.

Roles will be randomly assigned in a private Palpad message once the roleplay starts.

All general announcements (deaths, exterminations/condemnations, etc.) will be made by me.

There may be delays due to life, timezones, or other causes. Please be patient.

Characters from previous Ōmagatoki roleplays are allowed.



Thanks to JustCath for creating the original Pokeheroes Mafia roleplay

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Posted: Sun, 07/05/2023 03:54 (2 Years ago)
accepted

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Posted: Sun, 07/05/2023 01:27 (2 Years ago)
cool character, accepted again because why not

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Posted: Sun, 07/05/2023 01:05 (2 Years ago)
Tiny reminder that anyone who made their form before I realized that I forgot to add the option to pick which side you fight on that you can now edit it onto your form. Otherwise your character will default to the Legion of Alice.

(i hope that sentence made sense)

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Posted: Sat, 06/05/2023 01:18 (2 Years ago)
resd!

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Posted: Fri, 05/05/2023 17:06 (2 Years ago)
reserved

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Posted: Fri, 05/05/2023 16:50 (2 Years ago)
reserved :D

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Posted: Fri, 05/05/2023 10:15 (2 Years ago)
@kendo, starchasm
accept

@milotic
reserved, it does indeed have nothing to do with oumagatoki

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Posted: Fri, 05/05/2023 07:24 (2 Years ago)
Note: This is a Semi-Lit roleplay.

The RP has started!
The Legion of Alice

Alice fled Wonderland, mad and distressed,
And into Elysium, she soon found rest.
A place of beauty, of peace and light,
A land of the gods, where all was right.

But Alice, she yearned for something more,
For a life outside of Elysium's door.
So she left once more, back to the human world,
But nothing there could make her heart unfurl.

Discontent and longing filled her soul,
Until she made a choice to make her whole.
She returned to Elysium, but not as before,
For now she was a god, her heart to adore.

And there she became the weaver of dreams,
Of seven-colored illusions, and fanciful schemes.
A master of magic, she crafted her art,
And in Elysium, she found her true heart.


Alice Beaumontt-Devereux, the Resplendent Weaver of Seven-Colored Illusions, stood before her Legion of Alice. She turned to her companions- lost souls from all over Otherworld, with a sly grin on her face.

"Welcome to the Legion of Alice, my dear souls. I hope you're ready to become my minions," She said. "This is only the beginning. See, with my Legion at my command, we shall be able to...conquer a part of Elysium for ourselves."

The Weaver paused for a moment, lost in thought. "The realm of the Black Garden has been in turmoil for quite some time. Capturing it for ourselves should pose no challenge at all," Alice explained. "Well, I wish you a good time here. If you feel obligated to use any of the amenities provided, please do so."


Anastasia Blackthorne, the Necromancer of the Ghastly Rose, rose from her throne of vines. Her eyes flickered with dark magic as she glared at the messenger who had brought the news of Alice's impending invasion.

"How dare she?" Anastasia snarled, her voice like the rustling of leaves on a windy night. "After all I've done for her, after all the power and knowledge I've shared, she still thinks she can waltz into my realm and take what's mine?"

She paused, her expression turning calculating. "But perhaps this could be an opportunity," she mused aloud. "If Alice wants a fight, I'll give her one. And when she falls, her army will be mine to command."

The messenger shifted uncomfortably under her gaze. "M-milady, are you sure that's wise? Alice is not to be underestimated, and her army of lost souls are-"

"Silence!" Anastasia's voice boomed, causing the messenger to flinch. "I know exactly what I'm doing. Now go, and I shall take care of this myself."



✵ Plot: ✵
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"After ascending to godhood, Alice Beaumontt-Devereux, the Resplendent Weaver of Seven-Colored Illusions, became obsessed with power and domination. She assembled the Legion of Alice, an army of lost souls seeking to enter Elysium, to aid her in her quest to conquer other realms. Her sights eventually fell on the realm of the Necromancer of the Ghastly Rose, Anastasia Blackthorne.

Once, Anastasia, the Necromancer of the Ghastly Rose, had taken Alice under her wing and taught her the ways of magic. But when Alice was discovered practicing light magic, Anastasia banished her from her realm. Now, Alice saw an opportunity to exact revenge and claim the realm for herself.

With the immense power of the lost souls in her hands, Alice has planned an invasion on Anastasia's realm, the Black Garden. Unbeknownst to her, however, Anastasia has learned of her plans, and has assembled a group of powerful people to defend her kingdom.

You are one of the Lost Souls, pledging allegiance to the Legion of Alice. Alice has commanded the Legion to leave the Elysian Plain and cross the Acheron and Ekuto rivers, then scale the Iteruna mountain ranges, and finally cut through the Blackthorn Forests to reach the elusive lands belonging to Anastasia. Then, an attack will be made to infiltrate the ranks of the Cult of the Ghastly Rose and tear the discordant realm apart from the inside.

OR

You are a member of Le Monde Rouge, Anastasia's mercenary defense force. You are preparing for the Legion's invasion of the Black Garden, and will have to train in physical and magical combat inside the Cathedral of the Ghastly Rose (see description below in Landmarks), as well as plan a strategy with your fellow mercenaries to defeat Alice's army of lost souls.


☸ Magic System: ☸
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Magic in Elysium is different from other places in Otherworld. Being situated at the highest layer, Elysian magic relies on the power of the three constellations and each of the constellations' three resonant gemstones, with each one of them granting their wielder different magical capabilities.

Lyra Nocturna - The Night Harp
Lyra Nocturna, The Night Harp, shines in the sky with a constellation resembling a harp. It is believed that the harp's melodies can put restless souls to sleep and bring peace to their wandering spirits. Spirits who are blessed by this constellation may find themselves lulled into a deep, dreamless sleep, allowing them to recharge and rejuvenate their essence.

- Sleep magic, knowledge, healing
- Spell enhancement and mastery; spell creation

= Resonant gems:
Moonstone
[Enhances the user's ability to view the dreams of others, allowing them to enter others' dreams as well and experience parts of their past experiences when doing so. It can also amplify the user's healing abilities, allowing them to heal more effectively.]
Spectrolite
[Enhances the user's psychic and telepathic abilities, allowing them to communicate with spirits and astral entities more easily. It can also increase the potency of the user's spells, making them more effective and longer-lasting.]
Lapis Lazuli
[Enhances the user's ability to gain and retain knowledge, making it easier for them to learn and remember spells, incantations, and rituals. It can also enhance the user's healing abilities, allowing them to heal physical wounds more effectively.]


Serpens Aeternus - The Eternal Serpent
Serpens Aeternus, The Eternal Serpent, is a constellation that is believed to represent the balance between creation and destruction. It is said that spirits blessed by this constellation are bestowed with the power to control the arcane essences of the astral tapestry, granting them the ability to use elemental magic.

- Elemental magic: Fire, water, earth, wind, and other miscellaneous elements
- Pacts with life and death, such as binding one's soul or offering it to a deity

= Resonant gems:
Obsidian
[Enhances the user's control over fire and allows them to manipulate its properties, such as intensity, shape, and temperature. It can also aid in the creation and maintenance of magical wards and protective barriers.]
Emerald
[Enhances the user's control over water, allowing them to manipulate its properties, such as flow, volume, and temperature. It can also aid in the summoning and banishment of spirits and astral entities.]
Garnet
[Enhances the user's control over earth and allows them to manipulate its properties, such as density, texture, and hardness. It can also aid in the transmutation of matter and the creation of golems and constructs.]


Veridians - The Truth-Speaking Blossom
Veridians, The Truth-Speaking Blossom, is a constellation that appears as a delicate flower blooming in the night sky. The constellation is said to hold the power to reveal the truth, and spirits blessed by this constellation are said to be able to see through lies and deception.

- Nature magic, communication with animals, etc.
- Intuition, premonition, clairvoyant dreams, minor polygraphy

= Resonant gems:
Citrine
[Enhances the user's ability to communicate with animals, plants, and the natural world. It can also aid in the creation and maintenance of gardens and natural sanctuaries.]
Aquamarine
[Enhances the user's intuition and premonition abilities, allowing them to sense danger, deception, and other threats before they manifest. It can also aid in the creation and maintenance of magical mirrors and scrying pools.]
Amethyst
[Enhances the user's ability to detect lies and falsehoods, making them a skilled polygraphist. It can also aid in the creation and maintenance of magical talismans and amulets that protect against psychic attacks and negative energies.]




✧ Locations: ✧
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The Elysian Plain



A sprawling, lush landscape of rolling hills, verdant forests, and colorful meadows, the Plain is the birthplace of all Elysian deities and a true paradise. The air is thick with the scent of blooming flowers and the sound of buzzing insects. The fields are dotted with grazing animals, and clear streams babble through the countryside. It is a place of unparalleled beauty and abundance, where life flourishes in all its forms.

Acheron and Ekuto



The Acheron and Ekuto rivers are the natural borders that separate the Elysian Plain from the Iteruna Mountain Ranges. The Acheron river is a wide and deep river with murky waters that run slowly but steadily. It is fed by many small streams and tributaries that flow down from the mountains, and it winds its way through the valley, cutting a deep channel in the earth.

The Ekuto river, on the other hand, is a much smaller river with a faster current. It runs parallel to the Acheron, and its waters are clear and sparkling. It is also fed by mountain streams and small tributaries, but its flow is more turbulent and erratic than the Acheron.

Together, the Acheron and Ekuto rivers create a natural boundary that separates the lush and fertile Elysian Plain from the rugged and unforgiving terrain of the Iteruna Mountain Ranges. The rivers are flanked by dense forests, rocky cliffs, and steep mountainsides, providing a stark contrast between the two regions. Despite their differences, both rivers are revered by the local inhabitants for their natural beauty and the life-giving resources they provide.

The Iteruna Mountain Ranges



The Iteruna Mountain Ranges are a vast, rugged expanse of peaks and valleys that stretch as far as the eye can see. The mountains are imposing and majestic, with their snow-capped peaks reaching towards the very top of Otherworld. The landscape is characterized by steep cliffs, treacherous ravines, and deep crevasses, making it a challenging terrain to navigate. The climate is harsh, with strong winds and biting cold temperatures that can last for months on end.

However, despite its inhospitable environment, the Iteruna Mountain Ranges are home to a variety of hardy flora and fauna that have adapted to the harsh conditions. The local nomadic tribes believe that the mountains are the dwelling place of powerful spirits and elemental forces, making them a place of great reverence and awe. For those brave enough to venture into its depths, the Iteruna Mountain Ranges hold the promise of discovery and adventure, but also danger and peril.

Blackthorn Forests



The Blackthorn Forests are a dark and foreboding place, shrouded in mist and mystery. Towering trees with gnarled, twisted branches loom overhead, casting deep shadows on the forest floor. The air is heavy with the scent of damp earth and decaying vegetation, and the only sounds are the rustling of leaves and the occasional haunting cry of a nocturnal bird. The forest is named after the blackthorn bushes that thrive in the undergrowth, their sharp, thorny branches a testament to the hostile nature of this place.

Legend has it that the Blackthorn Forests were once home to Anastasia Blackthorne, the Necromancer of the Ghastly Rose. It is said that she retreated to these woods to hone her craft, seeking the solitude and darkness that they provided. Some even claim that she made a pact with the spirits of the forest, trading her own ichor for their aid in her spells and rituals. Whatever the truth may be, the forest bears the mark of her presence, with dark symbols etched into the bark of the trees and eerie whispers that seem to emanate from the shadows.

The Black Garden



The Black Garden is a city unlike any other, ruled by the Necromancer of the Ghastly Rose herself, Anastasia Blackthorne. Its massive black wall looms high above, separating the city from the outside world and creating an air of mystery and foreboding. Despite the turmoil that simmers beneath the surface, the city bustles with life and activity.

Most of the city's inhabitants rarely venture beyond the walls of the Cult of the Ghastly Rose's cathedral, where they seek refuge from the chaos of the outside world. But for those brave enough to venture out, the city's black brick streets and stained glass buildings offer a unique beauty. Flowers of every kind adorn every corner, their colorful blooms a stark contrast to the city's dark exterior. The scent of sacred plants fills the air, a reminder of the power that Anastasia wields over both the living and the dead.

Despite the beauty of the Black Garden, a sense of unease permeates the city. Whispers of the Necromancer's dark magic and hushed whispers of her plans echo through the streets. The Black Garden may be beautiful, but it is a city on the brink of destruction, ruled by a goddess who will stop at nothing to achieve her goals.


✾ Notable Landmarks: ✾
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Arcadia


Flourishing between the Acheron and Ekuto rivers lies Arcadia, a small town specializing in the lore of herbs and botanical magic. This idyllic town is known for its abundance of greenery and colorful gardens, where skilled botanists and herbalists grow and cultivate rare plants for their potent properties. The town is often shrouded in a misty veil, giving it a mystical and enchanting atmosphere that draws visitors from far and wide.

Despite its small size, Arcadia is a bustling hub of magical activity, where alchemists and apothecaries create potent potions and remedies for a variety of ailments. The locals are fiercely protective of their town's secrets and traditions, making it a difficult place to penetrate for outsiders.

Glaize


Nestled deep in the heart of the Iteruna Mountain Ranges lies Glaize, a small town that specializes in the art of crafting idols imbued with powerful magic. The locals here are expert hunters and miners, skilled at extracting valuable materials such as iron, copper, quartz, marble, and gold from the treacherous terrain, as well as hunting down the local animals for bones and skins. Using these materials, they create intricate and ornate idols that can inhabit incredible magical properties.

The town is known for its hardy and resourceful people, who have learned to thrive in the harsh and unforgiving mountain environment. Glaize is a place of legends and mystery, where ancient traditions and arcane knowledge are passed down through the generations.

Mysterious Pagoda


Deep in the heart of the Blackthorn Forests lies an abandoned, eerie pagoda. Once belonging to a long-forgotten cult of the Kami-no-Tokoyo, the pagoda has since fallen into disrepair and been claimed by the forest. Its ornate, red roof tiles have faded to a dull orange, and the wooden walls have been eaten away by time and the elements.

Despite its dilapidated state, the pagoda still holds an air of mystery and power. Strange symbols and carvings adorn its walls, hinting at the dark rituals that were once performed within its walls. Whispers can be heard on the wind, as if the spirits of the cult's long-dead members still linger in the shadows. It is said that those who dare to enter the pagoda risk becoming trapped within its walls, unable to escape the remnants of the cult's various experiments.

Cathedral of the Ghastly Rose


The Cathedral of the Ghastly Rose stands tall and proud, its exterior made of jet black stones that gleam in the sun. But as you step inside, the contrast between the darkness outside and the colorful interior takes your breath away. The walls are lined with intricate stained glass art depicting scenes from the Cult's lore, and silk banners of every color adorn the ceiling, making it look like a vibrant, living tapestry.

The Cult of the Ghastly Rose has a strict hierarchy, with neophytes being at the bottom of the order, and the goddess Anastasia Blackthorne herself at the very top. The priests and priestesses come next, followed by the initiates and then the acolytes. Each tier has its own set of rights and duties, with the neophytes being responsible for the most menial tasks such as cleaning and cooking. As one rises in the ranks, they gain access to more knowledge and privileges, but also more responsibilities and tasks that are expected to be fulfilled with utmost diligence. Anastasia herself is the ultimate authority, revered by the followers, and her word is law.




Descriptions for Alice and Anastasia as requested:
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Alice Beaumontt-Devereux


Alice, the Resplendent Weaver of Seven-Colored Illusions, possesses an enchanting appearance that captures the essence of her magical prowess. Her long, flowing blonde hair cascades down her back, shimmering with an iridescent quality as if touched by the very light of the heavens. Her fair complexion, accentuated by piercing blue eyes, radiates an otherworldly charm.

Alice adorns herself in a simple yet elegant blue and white dress, symbolizing her connection to both the ethereal and earthly realms. However, what truly sets her apart are the bolts and tapestries of color-changing rainbow cloth that envelop her, as if they are manifestations of the illusions she weaves. Long strands of prismatic string, intricately connected to magical needles, trail behind her, weaving an ever-shifting dance of vibrant hues in her wake.

To complement her title, Alice wears accessories befitting her role. A delicate tiara adorned with shimmering gemstones rests upon her brow, catching the light and reflecting a kaleidoscope of colors. She carries a small pouch filled with enchanting dust, shimmering like stardust, which she uses to enhance her illusions. Bracelets crafted from crystalline beads encircle her wrists, resonating with the magic she commands.

Anastasia Blackthorne


Anastasia, the Necromancer of the Ghastly Rose, exudes an air of dark elegance and mystique. Her lustrous black hair frames her face, contrasting against her medium-toned skin. Intense scarlet eyes, harboring secrets and ancient knowledge, peer out from beneath her brows, captivating all who dare to meet her gaze.

Cloaked in an elaborate gown that blends the colors of night and blood, Anastasia embodies the essence of her dark arts. The gown, predominantly black, is adorned with intricate patterns of deep red roses, representing her dominion over necromantic forces. She wields a long magical staff, crafted with meticulous detail and entwined with thorny rose vines that evoke both beauty and danger. The staff serves as a conduit for her necromantic and dark spells, channeling her formidable powers.

Anastasia's accessories mirror her title, enhancing her enigmatic presence. A pendant in the shape of a black rose hangs from a silver chain around her neck, a talisman infused with the essence of her necromantic abilities. Dark, fingerless gloves accentuate her hands, the fingertips adorned with delicate silver that glimmers ominously. As she moves, a cloak of shadow seems to follow her, an ethereal reminder of her mastery over the Ghastly Rose's secrets.






♥ The Rules: ♥
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1. Hate the characters, not the roleplayers. Be respectful.
2. Cursing at a minimum. Alternatives are allowed. "[Gosh darn] it!" or "[Redacted] it!" are both acceptable.
3. Characters may be as powerful as you like, but please avoid making them an idealized form. Perfection is not objective, and everyone has flaws.
4. Feel free to add small pieces of lore at your own discretion. However, please avoid directly manipulating the roleplay in a way that disrupts the plot, or affects the timeline in a major way.
5. Try to keep your characters relatively consistent.
6. Paragraph-style and third-person writing is preferred, but you may use other styles of writing if you are more comfortable with it. There is no minimum word count, but please try to avoid one-liners.
7. If your character joins in the middle of the roleplay, you may choose to begin at the location the current characters are in. Otherwise, you may only begin the roleplay in the Elysian Plain. This is to ensure everyone's posts can coincide.
8. You may not move the plotline forward in a major way (arriving at another location to progress is fine) without asking me, the host. Magic not written in your form may not be used unless I permit it either.
9. Respect the rules and have fun. :)




Characters:
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The Legion of Alice:


Lydia Kyouko Satou (ItsKendo)

[Veridians - Aquamarine | Skeletal manipulation, witchcraft; A sword fashioned from every bone in her left arm, a frying pan, and probably more]

Arachne (Starchasm~Nyx)

[Serpens Aeternus - Emerald | Poison, trapping, buffing magic; Poison stingers and spider minions]

The Mad Hatter (Starchasm~Nyx)

[Veridians - Citrine | Illusion and enchantment magic, slight elemental control; those weapons]

Andrea [Dawn's Dissonance] (andrea~)

[Lyra Nocturna - Moonstone | Sensory manipulation; Throwing knives]

Akari Nagai (Marginal~Red)

[Lyra Nocturna - Spectrolite| Shielding magic and light manipulation (compression and dilation); Ceremonial dagger]

Adrienne Tourmaline (Junghyun)

[Serpens Aeternus - Garnet | Vanilla constellation magic, i.e. Basic elemental manipulation; Long spear]



Le Monde Rouge:


Ariadne (Junghyun)

[Lyra Nocturna - Lapis Lazuli | Light magic; Scepter]

Jasmine [Dusk's Symphony] (andrea~)

[Serpens Aeternus - Emerald | Blood manipulation; Throwing knives]

Kaori Kim (RoyalUltima)

[Veridians - Citrine | Elemental tapping; Two small hunting daggers]

Shieta LaVil [The Witch] (AprilxSkye)

[Lyra Nocturna - Lapis Lazuli | Poison and antidote magic; Sniper rifle and butterfly knife]

Aria Sonari (Milotic6721)

[Lyra Nocturna - Moonstone | Mind reading and teleporting and twisting thoughts; Blade kept in her pocket]

Quentin Burns (JustCath)

[Lyra Nocturna - Spectrolite| Telepathy and psychic powers; Daggers and a magical walking stick/staff]

Lifei Vaknov (andrea~)

[Serpens Aeternus - Garnet| Vanilla constellation magic, i.e. Basic elemental manipulation; A whip and fan with dart-like daggers]

Gloria Murphy (Marginal~Red)

[Veridians - Aquamarine | Dowsing magic that allows her to spiritually locate magical artifacts; The Aurora Rod that can summon a shield and control ice to some degree]



Faction TBD:

Reservation for Serendibite
Reservation for Sylvie~





Sign-up Form:
QuoteUsername:

Name of Character:

Character Age:

Faction: (Legion of Alice / Le Monde Rouge)




Personality:

Appearance: (Your character's physical form must be human)

Backstory:




Constellation, Gemstone, and Magical Specialty:

Weapons, if any:

Sexuality:


Show a recent RP post that demonstrates your ability to write 3-4 sentences or 1-2 paragraphs. Alternatively, complete the literacy test provided below:
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1. Type the following sentence. Capitalization and punctuation all count.


2. Next, complete the following sentences.
When they get [there|their|they're], [there|their|they're] going to return [there|their|they're] scarf.
[Your|You're] being ridiculous if you think I'm going to follow [your|you're] gut instinct.


3. Finally, you must answer this fiendishly difficult trivia question: What color was George Washington's favorite black horse?


*proof of literacy is optional if you've posted at least once in the rp

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Posted: Fri, 05/05/2023 05:20 (2 Years ago)
the form is:
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Username -

Name of Character -

Character Age -

Gender | Sexuality -

Personality | Likes and Dislikes -

Appearance -

Backstory (Optional, but recommended) -

Reference Image (Optional, but recommended) -

Password -

Which role do you want? (this will not affect what role you get)


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Posted: Tue, 02/05/2023 06:43 (2 Years ago)
Septette for the Dead Princess - ZUN

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Posted: Thu, 27/04/2023 00:21 (2 Years ago)

Enide Spyros

Now Playing: Romantic Children (Music Box ver.)

"Could that quite possibly have been grinded mandrake root? I've heard concoctions like those are quite rare, but potent."

Enide's interest was piqued by those words. She put down the doll she was working on, and walked toward the commotion.

Hmm...Paiyoon, Prometheus, Rem...interesting names. And a person on the floor. Gross.

"You mentioned mandrake root, I heard? Are you interested in the topic of botanical divination, by any chance?" She spoke, mostly in the general direction of Kataramenos and Prometheus.


[Read more]
Posted: Thu, 20/04/2023 02:17 (2 Years ago)

Enide Spyros

Now Playing: Romantic Children (Music Box ver.)

"Well, I suppose that was pointless." Enide thought about carving a piece off Serafina's desk to give to Artemis, but eventually decided against it. "Here's your...payment," She said as one of her dolls handed Artemis a small piece of amber.

"The Council really wants us dead, don't they..." She muttered. "This will be so fun."


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Posted: Thu, 20/04/2023 02:07 (2 Years ago)

Enide Spyros

Now Playing: Romantic Children (Music Box ver.)

Enide turned towards Artemis, the blue-haired man conveniently beside her. "Well, you heard her. Care to brief me on what Miss B**ch there said? I could give you something for it, if you like," She sighed.

Her dolls disposed of the torn letter in silence.


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Posted: Thu, 20/04/2023 01:21 (2 Years ago)

Enide Spyros

Now Playing: Romantic Children (Music Box ver.)

"Dolls, tidy me up."

Enide's dolls began smoothening out her clothes and tidying up her hair. Soon after they were done, Enide stepped in front of the Tower. Her half-smile turned into a disgusted frown as she made eye contact with the guardian.

"Here is your...letter," She said monotonously as she handed her spotless, perfectly smooth letter to them. Her dolls rested in the air, beside her arms.


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